On{}
type On struct {
Hover func(*core.EventMouse)
Click func(*core.EventMouse)
MouseEnter func(*core.EventMouse)
MouseLeave func(*core.EventMouse)
MousePress func(*core.EventMouse)
MouseRelease func(*core.EventMouse)
MouseMove func(*core.EventMouse)
MouseScroll func(*core.EventMouse)
MouseDrag func(*core.EventMouse)
KeyPress func(*core.EventKey)
KeyRelease func(*core.EventKey)
Paste func(*core.EventPaste)
Focus func(*core.EventFocus)
Blur func(*core.EventBlur)
Input func(*core.EventInput)
Submit func(*core.EventSubmit)
}